Learn Spine 2D from A to Z as well as efficient workflows for your projects by going through the process of rigging a character puppet. This training course is designed to not only make you understand how the program work, but guide you on how to implement efficient work pipelines during production. You will receive the full PDF Documentation and the recorded training session for your future references.
Type: Online live training
Duration: 4 Hours
You receive: 34 pages documentation PDF / Pre-Made Character assets / Spine File Examples
Requirements: Spine 2D Pro / Adobe Photoshop
Learn how to use After Effect and work in an organized, efficient manner by building a game UI from scratch and animating visuals effects for it. This training course will teach you not only how to animate and design in After Effect but also how to have a cohesive work pipeline between all your artists and how to easily export your animations for integration. Having all the plug-ins is not essential to be able to do this training course, however, I highly suggest to at least get VideoCopilot Saber since it is free to use.
Type: Online live training
Duration:
You receive:
Requirements: Adobe Suite / RedGiant Trapcode Particular / VideoCopilot Saber / VideoCopilot Optical Flares
——————- This training course is under construction ——————-
Need a professional opinion on how to approach a specific aspect of your project?
Want additional times for questions and demonstrations after one of my formations?
I’d love to help! We can schedule as much time as you need for me to go over your difficulties.